I've received a lot of interesting comments and questions from Sudoku fans over the last few years and this page
is where I try to answer them. I'm also directing Str8ts feedback here. Please feel free to drop me a note on the side of the page. Or you can email me directly at andrew@str8ts.com.
Post a Comment or Question here...
Friday 11-Apr-2025
... by: Skywalker, CA, USA
Thank you so much for putting together such fantastic strategies for people to learn and play difficult Sudoku puzzles.
I often upload a Diabolical 30 Day Sudoku Archive puzzle (on every Friday and Saturday) to the Solver to learn and practice. Oftentimes, I got stuck as the puzzle would contain the Extreme AIC strategy.
I was wondering if you could consider putting these Diabolical puzzles that would contain AICs to Extreme puzzles (on every Sunday)?
Thank you for your consideration!
Skywalker
Andrew Stuart writes:
I get what you mean. However the groups of strategy that I have made for the solver are really just a way to split them up and display they have increasing order of complexity. Likewise the puzzles are quartiled for convienience. I allow some strategies in a higher category to be used in a lower grade strategy unless the score and strategy are very far apart. So I already filter away very tough bottlenecks on otherwise easy puzzles. But the grade of a puzzle consists of a more heuristics and weightings. I think if I followed your rule strictly only a few 1% of puzzles would get through the filter and they would be very samey. However AICs may not be necessary and you may find a better path
Is there a Stump the Solver prize available :) This was a first for me using the solver. It reports just one possible solution but has no further possible steps. I resorted to trying 2,4 in e9, 2 is the solution. Thanks for the great solver!
Andrew Stuart writes:
Very difficult puzzle I agree. But do you have any strategies unchecked? Mine are all on and "take step" and chipped away and finally solved it.
Saturday 5-Apr-2025
... by: Dusan, Serbia
Solution count gives this: Server side component has not been built for this Jigsaw pattern. Worked before.
One suggestion. It should be possible to remove numbers from edit mode. For example. If in cell are numbers 1,5,6 and 7 and it is obvious that 5 and 7 can't be there it is not possible to remove them. To be correct, one can remove but they comes back.
All of these refers to Jigsaw
Regards, Dusan
Andrew Stuart writes:
More than one report of this as well. Check if "auto clear" is ticked. For some reason the cookie may have been removed that save your preference! Let me know if that fixes it
Saturday 5-Apr-2025
... by: Larry, Florida USA
Trying to fill in the blank Sudoku solver, the cursor does not move over to the next cell. I have to use the right arrow on the keyboard.
all was well earlier in the week.....thanks.
Andrew Stuart writes:
Lot of people reporting similar. Check if "auto tab" is ticked. For some reason the cookie may have been removed that save your preference!
Sunday 30-Mar-2025
... by: Jacky_Lin, Taiwan
This solver can tell me what techniques to use and even choose which techniques not to use, which is really great!
But there are still some things I hope to change.
For example, I can't unselect the first six techniques, it uses them by default. (Actually, there are seven, because Naked Single is also a skill, for humans.)
There are some techniques that I don't like very much because they are a waste of time to use in actual combat (difficult to observe).
Techniques like Naked Quads and Hidden Quads, I rarely use them in actual combat.
Also, I would like to rank the techniques, some of which I would like to be first and some of which I would like to be last. (For example, I would use Hidden Singles, Pointing Pairs first, then Naked Singles, Box/Line Reduction, then Naked Pairs/Triples, and finally Hidden Pairs/Triples)
Regardless, this is still a great solver and website!
Thank you for everything.
Andrew Stuart writes:
All good ideas, thanks for that It is my number one request for user ordering of the strategies. It is quite difficult to do without making the UI overloaded, but I'm thinking of ways. The backend would need work as well Quads are pretty rare so you can probably ignore that one As for the first six strategies theres a reason to make them compulsory. You get weird effects with later strategies if they are not allowed to clear off with easier strategies first. Then the problem would be explaining that in the UI. While I can agree with the quads the others should be tested for first.
Monday 24-Mar-2025
... by: Damian, UK
Could I make a suggestion for a UI improvement? When I enter the original puzzle to get started, on an iPad, I find it frustrating to have to press the number-shift every single time I need to type a digit. Numeric entry doesn’t even stay selected in moving to next cell. I believe it’s possible to pop up a numeric keyboard by default (this is my experience when I’m prompted for bank cards, for example).
Andrew Stuart writes:
Excellent suggestion. Am working on a custom number pad. In the meantime I've put inputmode=number on the data entry cells - so the keyboard should now be appropriate at least.
Sunday 23-Mar-2025
... by: Phil Zell, U S
For the last 2 weeks, when i press the key to Print the puzzle all I get is a sheet with the row and column numbers- NO Puzzle. I have to Print the Screen and Paste it in WORD. What happened? Thanks Phil Zell
Andrew Stuart writes:
Okay found it. The Daily Killer print. Can you press [CRTL]+F{F5] on the print page to refresh.
Sunday 16-Mar-2025
... by: FHessel, Europe
Followup: Actually, I just saw, that the puzzle on the main page is ok, it is only the solver, falsely drawing the 'funny shaped box' (I used the word 'cage' before, that was not what I meant).
Andrew Stuart writes:
I was working last night on transporting user progress from kenken and killers from the player to the solver. I think I created a knock on bug with killer jigsaws. The solver was not recognising the jigsaw "shape" and was reverting to shape number 1. Very confusing to you, hence all the disparities. The puzzle is fine. I think I've fixed it now. Reload the player in a new tab (just in case there is a problem and you can still see your progress in the old tab). Will say v2.18. Now try the "send to solver" button Appreciate the alert!
Monday 10-Mar-2025
... by: pAUL, Its not possible to reach your Main Page - ASPX 500 Error.
Its not possible to reach your Main Page - ASPX 500 Error.
Andrew Stuart writes:
Is this still happening for some people? Please let me know the IP address below so I can run some tests. I know the code area that's failing but not why yet. Right pain. (18.119.139.235)
Sunday 9-Mar-2025
... by: PAUL DAYNES, NEW ZEALAND
There seems to be a problem printing out The Daily Sudoku. Before, if you clicked on any of the Daily Sudokus, the Print Dialog would automatically open. Now it loads the puzzle into the Solver, where one can click on 'Printable Version'. However, the Printable Version is always the same, that is, the latest puzzle.
Andrew Stuart writes:
I changed the first archive section to load the puzzle into the player. This allows access to all the puzzles for that day, not just the advertised day. From the player you can print any of the 4 (or 5 is Sunday). The third calendar block sends the daily puzzle to the solver. Maybe there was a script update you didn't get on the 9th. How does it look today? I've tested it just now
Friday 11-Apr-2025
... by: Skywalker, CA, USA
I often upload a Diabolical 30 Day Sudoku Archive puzzle (on every Friday and Saturday) to the Solver to learn and practice. Oftentimes, I got stuck as the puzzle would contain the Extreme AIC strategy.
I was wondering if you could consider putting these Diabolical puzzles that would contain AICs to Extreme puzzles (on every Sunday)?
Thank you for your consideration!
Skywalker
Saturday 5-Apr-2025
... by: MikeBelmontRep, NH, USA
Load Sudoku: CLICK TO LOADThis was a first for me using the solver. It reports just one possible solution but has no further possible steps.
I resorted to trying 2,4 in e9, 2 is the solution.
Thanks for the great solver!
Saturday 5-Apr-2025
... by: Dusan, Serbia
Server side component has not been built for this Jigsaw pattern.
Worked before.
One suggestion. It should be possible to remove numbers from edit mode.
For example. If in cell are numbers 1,5,6 and 7 and it is obvious that 5 and 7 can't be there it is not possible to remove them. To be correct, one can remove but they comes back.
All of these refers to Jigsaw
Regards, Dusan
Let me know if that fixes it
Saturday 5-Apr-2025
... by: Larry, Florida USA
all was well earlier in the week.....thanks.
Sunday 30-Mar-2025
... by: Jacky_Lin, Taiwan
But there are still some things I hope to change.
For example, I can't unselect the first six techniques, it uses them by default. (Actually, there are seven, because Naked Single is also a skill, for humans.)
There are some techniques that I don't like very much because they are a waste of time to use in actual combat (difficult to observe).
Techniques like Naked Quads and Hidden Quads, I rarely use them in actual combat.
Also, I would like to rank the techniques, some of which I would like to be first and some of which I would like to be last. (For example, I would use Hidden Singles, Pointing Pairs first, then Naked Singles, Box/Line Reduction, then Naked Pairs/Triples, and finally Hidden Pairs/Triples)
Regardless, this is still a great solver and website!
Thank you for everything.
It is my number one request for user ordering of the strategies. It is quite difficult to do without making the UI overloaded, but I'm thinking of ways. The backend would need work as well
Quads are pretty rare so you can probably ignore that one
As for the first six strategies theres a reason to make them compulsory. You get weird effects with later strategies if they are not allowed to clear off with easier strategies first. Then the problem would be explaining that in the UI. While I can agree with the quads the others should be tested for first.
Monday 24-Mar-2025
... by: Damian, UK
Sunday 23-Mar-2025
... by: Phil Zell, U S
Thanks
Phil Zell
Sunday 16-Mar-2025
... by: FHessel, Europe
Actually, I just saw, that the puzzle on the main page is ok, it is only the solver, falsely drawing the 'funny shaped box' (I used the word 'cage' before, that was not what I meant).
Appreciate the alert!
Monday 10-Mar-2025
... by: pAUL, Its not possible to reach your Main Page - ASPX 500 Error.
(18.119.139.235)
Sunday 9-Mar-2025
... by: PAUL DAYNES, NEW ZEALAND
The third calendar block sends the daily puzzle to the solver. Maybe there was a script update you didn't get on the 9th. How does it look today? I've tested it just now